![]() I find the password breaking gadget I’m looking for behind some smashable glass. This place looks a lot more advanced than most of the rest of the ship. ![]() Once through the mech, its straight to the bridge. I use this card to access the bridge elevator where I’m greeted by another giant mech. They have left behind a bridge access security card. I follow after them and arrive just in time to see their pod escape. They are chased away before I can get off the tram. When I get to the end of the tram journey I see two survivors trying to get to the one remaining escape pod. The command deck has a simple tram system that carries me between 3 stops. She activates the lift I saw earlier to the command deck and sends me up there. Shodan still can’t manage to wipe out the infestation and wants me to help her gain complete control over the ship. I’ve only got two possible orders to try the numbers in and the first one works out. It’s on the second level which is why I missed it first time around. The final one is in an art shop in the mall. Much later I find this in the crew quarters – just one more to find. I must have missed some so this means trawling around the level again looking for pictures. I find the transmitter soon afterwards but I’ve not seen any more artwork yet. As luck would have it I’m carrying one of these around so I use it here but I have no idea what this achieves. In a small room off here is a spot for a power cell. Through the next area is a swimming pool complete with a floating body. For some reason it doesn’t move at all and I bludgeon it to death with impunity. I head for the athletics area and see a huge fleshy creature in the middle of basketball court. I find the keycard on a body that I’d somehow managed to miss in the crew quarters first time around. I start out searching for artwork and the missing athletics keycard.
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